Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 109 days ago
1 / 3 / 7
K / D / A
24.2%
Kill participation
546.8
Damage / min
9,085g
419 gold / min
10
8 placed · 1 cleared
190
8.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsoulless#1014
Dr. Mundo · Top
2 / 9 / 4
31.6% KP
9,214
13.9% share
5,811g
86 CS · 4/m
PridefulQueen#EUNE
Shyvana · Jungle
7 / 5 / 1
42.1% KP
14,725
22.2% share
8,853g
131 CS · 6/m
Cleagibinhae#1294
Yone · Mid
7 / 7 / 4
57.9% KP
20,077
30.3% share
10,650g
170 CS · 7.8/m
NAH I WILL WIN#Dimi
Caitlyn · ADC
3 / 6 / 7
52.6% KP
14,604
22% share
9,140g
178 CS · 8.2/m
SKT Kenii#EUNE
Karma · Support
0 / 6 / 9
47.4% KP
7,637
11.5% share
5,662g
27 CS · 1.2/m
Red side
Victoryapantsak#ΝΩΕ
Kalista · Top
14 / 6 / 2
48.5% KP
36,692
40.7% share
14,113g
222 CS · 10.2/m
Pető Ádám#zura1
Quinn · Jungle
9 / 4 / 6
45.5% KP
19,710
21.8% share
11,031g
167 CS · 7.7/m
uued#nmk
Nasus · Mid
9 / 2 / 6
45.5% KP
17,276
19.1% share
10,464g
141 CS · 6.5/m
Anrteus#rdctd
Aurelion Sol · ADC
1 / 3 / 7
24.2% KP
11,857
13.1% share
9,085g
190 CS · 8.8/m
TheFunkiestTown#FUNK
Thresh · Support
0 / 4 / 13
39.4% KP
4,716
5.2% share
6,088g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
