Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 109 days ago
2 / 11 / 7
K / D / A
32.1%
Kill participation
702.1
Damage / min
9,751g
371.9 gold / min
12
7 placed · 1 cleared
193
7.4 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPistok#Bober
Urgot · Top
8 / 5 / 9
41.5% KP
24,653
21.4% share
11,892g
176 CS · 6.7/m
Selfhyper#HECA
Hecarim · Jungle
4 / 5 / 11
36.6% KP
13,179
11.4% share
11,620g
208 CS · 7.9/m
Hepha#2112
Locke · Mid
16 / 7 / 4
48.8% KP
33,398
29% share
12,799g
168 CS · 6.4/m
WindBreaker#Weak
Fiora · ADC
10 / 6 / 11
51.2% KP
32,803
28.5% share
16,396g
202 CS · 7.7/m
Lebronze Jamess#1111
Nautilus · Support
3 / 5 / 19
53.7% KP
11,257
9.8% share
9,877g
60 CS · 2.3/m
Red side
DefeatwhyU#EUNE
Malphite · Top
1 / 7 / 3
14.3% KP
14,068
12.8% share
8,787g
187 CS · 7.1/m
viego in head#EUNE
Viego · Jungle
10 / 9 / 4
50% KP
26,886
24.4% share
13,161g
191 CS · 7.3/m
Das is spaß#00000
Ahri · Mid
7 / 7 / 11
64.3% KP
28,656
26% share
12,105g
151 CS · 5.8/m
Anrteus#rdctd
Aurelion Sol · ADC
2 / 11 / 7
32.1% KP
18,408
16.7% share
9,751g
193 CS · 7.4/m
julian#tbmns
Senna · Support
8 / 7 / 13
75% KP
22,096
20.1% share
11,514g
47 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
