Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 107 days ago
4 / 5 / 12
K / D / A
39%
Kill participation
924.8
Damage / min
12,298g
464.4 gold / min
15
10 placed · 1 cleared
216
8.2 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatW I Z Z#1510
Illaoi · Top
4 / 8 / 0
21.1% KP
21,433
22.8% share
12,203g
229 CS · 8.6/m
F A l T H#777
Qiyana · Jungle
4 / 8 / 6
52.6% KP
18,844
20% share
11,164g
179 CS · 6.8/m
seal#plush
Ekko · Mid
2 / 8 / 3
26.3% KP
20,606
21.9% share
9,432g
198 CS · 7.5/m
Cleagibinhae#1294
Zeri · ADC
8 / 6 / 3
57.9% KP
25,571
27.2% share
12,611g
215 CS · 8.1/m
CzypsyPaprykowe#1503
Thresh · Support
1 / 11 / 10
57.9% KP
7,688
8.2% share
7,701g
34 CS · 1.3/m
Red side
VictoryCraKed#EUNE
Fiora · Top
8 / 1 / 4
29.3% KP
21,958
17.8% share
13,474g
228 CS · 8.6/m
khajiit skyrim#nicol
Talon · Jungle
18 / 3 / 5
56.1% KP
33,412
27% share
15,811g
231 CS · 8.7/m
Bowling enjoyer#NUNI
Nunu & Willump · Mid
7 / 4 / 16
56.1% KP
25,155
20.4% share
11,088g
158 CS · 6/m
Anrteus#rdctd
Aurelion Sol · ADC
4 / 5 / 12
39% KP
24,491
19.8% share
12,298g
216 CS · 8.2/m
rdls fanboy#Hubi
Sona · Support
4 / 6 / 24
68.3% KP
18,507
15% share
9,615g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
