Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 107 days ago
10 / 2 / 17
K / D / A
75%
Kill participation
1,032.6
Damage / min
14,880g
562.2 gold / min
17
7 placed · 5 cleared
227
8.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatELker#GOLD
Akali · Top
3 / 6 / 3
35.3% KP
19,894
19.3% share
8,562g
168 CS · 6.3/m
WashedChallanger#IHFN
Wukong · Jungle
6 / 8 / 4
58.8% KP
18,293
17.8% share
10,854g
168 CS · 6.3/m
wdhs#EUNE
Hwei · Mid
4 / 6 / 4
47.1% KP
27,348
26.6% share
10,058g
189 CS · 7.1/m
TTV nzcerlol#JINX
Ezreal · ADC
4 / 8 / 1
29.4% KP
26,110
25.4% share
11,868g
213 CS · 8/m
Revillo#FRYTA
Amumu · Support
0 / 8 / 10
58.8% KP
11,281
11% share
7,092g
25 CS · 0.9/m
Red side
Victoryantek4#EUNE
Volibear · Top
6 / 4 / 11
47.2% KP
21,456
21% share
10,338g
158 CS · 6/m
petrzalsky princ#zeen
Naafiri · Jungle
10 / 4 / 15
69.4% KP
25,214
24.7% share
14,254g
222 CS · 8.4/m
FaithOfTheDeadly#Faith
Swain · Mid
7 / 5 / 13
55.6% KP
18,785
18.4% share
11,247g
187 CS · 7.1/m
Anrteus#rdctd
Aurelion Sol · ADC
10 / 2 / 17
75% KP
27,329
26.8% share
14,880g
227 CS · 8.6/m
anger issues#csx
Janna · Support
3 / 2 / 26
80.6% KP
9,361
9.2% share
9,649g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
