Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Defeat
Ranked Solo/Duo · 106 days ago
4 / 12 / 1
K / D / A
25%
Kill participation
619.6
Damage / min
7,787g
351.8 gold / min
13
8 placed · 0 cleared
147
6.6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySΛNNY#XYZ
Sylas · Top
8 / 6 / 10
52.9% KP
29,664
31% share
11,842g
158 CS · 7.1/m
LEE SIN GOD#6969
Wukong · Jungle
7 / 4 / 8
44.1% KP
14,512
15.2% share
10,307g
150 CS · 6.8/m
Czarny Marcin#Black
Locke · Mid
8 / 3 / 0
23.5% KP
13,286
13.9% share
11,235g
195 CS · 8.8/m
LOW IQ SERVER XD#HAHA
Sivir · ADC
10 / 3 / 7
50% KP
29,816
31.2% share
13,905g
183 CS · 8.3/m
SHINIGAMI#G59
Lulu · Support
1 / 4 / 17
52.9% KP
8,342
8.7% share
8,001g
11 CS · 0.5/m
Red side
DefeatAnrteus#rdctd
Kayle · Top
4 / 12 / 1
25% KP
13,713
21.4% share
7,787g
147 CS · 6.6/m
Sir#1000
Naafiri · Jungle
4 / 6 / 4
40% KP
9,349
14.6% share
8,912g
164 CS · 7.4/m
TwTv Ves1c#GOAT
Morgana · Mid
3 / 5 / 5
40% KP
12,769
19.9% share
7,311g
154 CS · 7/m
Tahm Goodman#Saul
Tahm Kench · ADC
7 / 5 / 5
60% KP
13,248
20.7% share
9,406g
146 CS · 6.6/m
Mileena#bimbo
Sona · Support
2 / 6 / 11
65% KP
15,067
23.5% share
6,883g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
