Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 106 days ago
16 / 5 / 15
K / D / A
73.8%
Kill participation
1,478.7
Damage / min
22,090g
528.5 gold / min
27
13 placed · 3 cleared
301
7.2 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory다이애나 사랑#174
Riven · Top
19 / 6 / 12
72.1% KP
71,629
36.9% share
25,194g
298 CS · 7.1/m
Reyst1#EUNE
Sylas · Jungle
4 / 11 / 14
41.9% KP
31,425
16.2% share
16,965g
257 CS · 6.1/m
Xylox#0420
Aatrox · Mid
5 / 10 / 9
32.6% KP
28,476
14.7% share
12,997g
228 CS · 5.5/m
JeffriApsztein#PIZZA
Hwei · ADC
7 / 9 / 10
39.5% KP
35,968
18.6% share
17,146g
269 CS · 6.4/m
Ruffles#ruffu
Poppy · Support
8 / 6 / 16
55.8% KP
26,372
13.6% share
13,744g
44 CS · 1.1/m
Red side
DefeatCleagibinhae#1294
Quinn · Top
8 / 15 / 13
50% KP
63,959
27.7% share
17,336g
251 CS · 6/m
Wieszczka#EUNE
Nocturne · Jungle
9 / 11 / 12
50% KP
32,448
14.1% share
17,112g
243 CS · 5.8/m
Palacsinta#999
Zilean · Mid
4 / 4 / 18
52.4% KP
26,038
11.3% share
14,622g
230 CS · 5.5/m
Anrteus#rdctd
Aurelion Sol · ADC
16 / 5 / 15
73.8% KP
61,809
26.8% share
22,090g
301 CS · 7.2/m
bilan8ropos#EUNE
Senna · Support
5 / 8 / 17
52.4% KP
46,386
20.1% share
16,020g
105 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
