Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Victory
Ranked Solo/Duo · 106 days ago
6 / 5 / 12
K / D / A
48.6%
Kill participation
1,076.3
Damage / min
15,309g
492.3 gold / min
28
11 placed · 3 cleared
296
9.5 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUchiha Madara#SUS
Shen · Top
3 / 7 / 9
30% KP
13,736
11.1% share
9,302g
156 CS · 5/m
LEVU#DOGS
Xin Zhao · Jungle
6 / 8 / 13
47.5% KP
20,318
16.4% share
12,524g
165 CS · 5.3/m
Twtv Katayama#4444
Katarina · Mid
11 / 7 / 8
47.5% KP
38,270
30.8% share
15,303g
250 CS · 8/m
zane uwu#DOINB
Kalista · ADC
17 / 5 / 5
55% KP
38,036
30.6% share
20,239g
296 CS · 9.5/m
MeleeMaster#EUNE
Pyke · Support
3 / 12 / 16
47.5% KP
13,798
11.1% share
10,232g
26 CS · 0.8/m
Red side
VictoryAnrteus#rdctd
Kayle · Top
6 / 5 / 12
48.6% KP
33,473
21.9% share
15,309g
296 CS · 9.5/m
3zozzzz#Ghost
Kindred · Jungle
14 / 10 / 11
67.6% KP
47,723
31.3% share
17,762g
221 CS · 7.1/m
Kicia#BDJQP
Zed · Mid
7 / 10 / 8
40.5% KP
29,105
19.1% share
12,875g
220 CS · 7.1/m
MajesticStarling#GRAUR
Ziggs · ADC
8 / 7 / 12
54.1% KP
28,254
18.5% share
15,397g
243 CS · 7.8/m
Addison GAE#femB
Leona · Support
2 / 8 / 23
67.6% KP
14,092
9.2% share
9,646g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
