Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 105 days ago
9 / 3 / 23
K / D / A
72.7%
Kill participation
1,262.2
Damage / min
16,262g
536.7 gold / min
20
9 placed · 4 cleared
268
8.8 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatABYSS#GOAT
Gnar · Top
4 / 7 / 7
42.3% KP
17,060
20.6% share
12,943g
226 CS · 7.5/m
Reyst1#EUNE
Kha'Zix · Jungle
10 / 8 / 4
53.8% KP
18,619
22.5% share
14,273g
182 CS · 6/m
Hideki Tojo#2442
Galio · Mid
3 / 8 / 11
53.8% KP
15,444
18.6% share
10,460g
188 CS · 6.2/m
wiktor#pluje
Draven · ADC
6 / 10 / 8
53.8% KP
25,411
30.6% share
15,392g
237 CS · 7.8/m
Kolton#2115
Nautilus · Support
3 / 11 / 9
46.2% KP
6,393
7.7% share
8,576g
33 CS · 1.1/m
Red side
VictoryGewrgun#EUNE
Akshan · Top
11 / 8 / 8
43.2% KP
19,554
16.5% share
15,190g
212 CS · 7/m
Dimos#2001
Master Yi · Jungle
18 / 7 / 10
63.6% KP
28,938
24.5% share
16,122g
195 CS · 6.4/m
Figorol#EUNE
Katarina · Mid
6 / 4 / 16
50% KP
24,118
20.4% share
13,232g
216 CS · 7.1/m
Anrteus#rdctd
Aurelion Sol · ADC
9 / 3 / 23
72.7% KP
38,246
32.3% share
16,262g
268 CS · 8.8/m
anger issues#csx
Thresh · Support
0 / 4 / 33
75% KP
7,450
6.3% share
9,751g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
