Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 105 days ago
4 / 5 / 11
K / D / A
57.7%
Kill participation
658.1
Damage / min
14,127g
405.9 gold / min
22
13 placed · 1 cleared
333
9.6 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
3
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat다이애나 사랑#174
Riven · Top
4 / 8 / 7
42.3% KP
18,218
15.6% share
14,140g
260 CS · 7.5/m
Hi im Koksu#EUNE
Diana · Jungle
2 / 4 / 13
57.7% KP
24,398
20.9% share
14,060g
275 CS · 7.9/m
Anrteus#rdctd
Aurelion Sol · Mid
4 / 5 / 11
57.7% KP
22,902
19.6% share
14,127g
333 CS · 9.6/m
Leonix89#EUNE
Twitch · ADC
16 / 11 / 2
69.2% KP
36,507
31.3% share
20,180g
256 CS · 7.4/m
koktel sljokice#skirk
Bard · Support
0 / 8 / 19
73.1% KP
14,621
12.5% share
9,766g
27 CS · 0.8/m
Red side
Victorykiziamiziatop#acc
Ambessa · Top
9 / 3 / 7
44.4% KP
37,351
30.8% share
18,045g
306 CS · 8.8/m
Reyst1#EUNE
Naafiri · Jungle
17 / 3 / 5
61.1% KP
35,594
29.4% share
20,766g
304 CS · 8.7/m
DesperateNasus#K R
Kassadin · Mid
6 / 5 / 1
19.4% KP
19,021
15.7% share
13,757g
268 CS · 7.7/m
nao jinguji#flow
Jhin · ADC
4 / 8 / 11
41.7% KP
20,928
17.3% share
14,584g
223 CS · 6.4/m
Cleagibinhae#1294
Rell · Support
0 / 7 / 21
58.3% KP
8,260
6.8% share
10,280g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
