Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 104 days ago
4 / 1 / 5
K / D / A
52.9%
Kill participation
821
Damage / min
10,458g
431 gold / min
14
9 placed · 0 cleared
199
8.2 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPTA Viego#slopp
Varus · Top
8 / 2 / 5
43.3% KP
23,081
25.1% share
13,116g
226 CS · 9.3/m
TAAAAAAAMPONELLA#tomic
Ekko · Jungle
5 / 3 / 5
33.3% KP
13,488
14.7% share
11,187g
194 CS · 8/m
Here to learn#EUNE2
Fiora · Mid
5 / 4 / 1
20% KP
17,452
19% share
12,006g
211 CS · 8.7/m
kush uwu#DOINB
Miss Fortune · ADC
11 / 3 / 7
60% KP
28,590
31.1% share
14,204g
213 CS · 8.8/m
drgd#2711
Rell · Support
1 / 5 / 18
63.3% KP
9,177
10% share
7,771g
14 CS · 0.6/m
Red side
DefeatAlex93ovo#chi
Mordekaiser · Top
2 / 7 / 2
23.5% KP
10,088
12.4% share
7,237g
143 CS · 5.9/m
Cfelozaur#ZJ3B
Graves · Jungle
4 / 8 / 5
52.9% KP
21,546
26.4% share
11,228g
206 CS · 8.5/m
Nyier#SMRF
Qiyana · Mid
4 / 5 / 6
58.8% KP
20,856
25.6% share
9,104g
159 CS · 6.6/m
Anrteus#rdctd
Aurelion Sol · ADC
4 / 1 / 5
52.9% KP
19,924
24.5% share
10,458g
199 CS · 8.2/m
Valdirian#777
Seraphine · Support
3 / 9 / 7
58.8% KP
9,071
11.1% share
6,914g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
