Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 101 days ago
2 / 8 / 8
K / D / A
52.6%
Kill participation
809.9
Damage / min
12,254g
461.5 gold / min
12
4 placed · 4 cleared
223
8.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryXormon#rosen
Darius · Top
7 / 5 / 8
36.6% KP
38,439
24.6% share
13,340g
218 CS · 8.2/m
Brabolz12#1111
Naafiri · Jungle
15 / 2 / 9
58.5% KP
44,751
28.7% share
15,181g
197 CS · 7.4/m
Here to learn#EUNE2
Kassadin · Mid
12 / 3 / 10
53.7% KP
36,257
23.2% share
15,638g
214 CS · 8.1/m
Bartek Strzelec#clc
Syndra · ADC
5 / 6 / 13
43.9% KP
24,361
15.6% share
12,777g
210 CS · 7.9/m
GNS#MNC
Nami · Support
2 / 3 / 24
63.4% KP
12,231
7.8% share
9,827g
30 CS · 1.1/m
Red side
Defeatpolski gracz#BWG
Dr. Mundo · Top
5 / 11 / 2
36.8% KP
31,366
30.9% share
11,957g
194 CS · 7.3/m
FLAWS AND SINS#Adel
Graves · Jungle
5 / 8 / 2
36.8% KP
16,265
16% share
13,483g
232 CS · 8.7/m
PTA Viego#slopp
Kai'Sa · Mid
4 / 7 / 2
31.6% KP
21,674
21.4% share
12,885g
213 CS · 8/m
Anrteus#rdctd
Aurelion Sol · ADC
2 / 8 / 8
52.6% KP
21,502
21.2% share
12,254g
223 CS · 8.4/m
Tombolo#EUNE
Bard · Support
3 / 7 / 8
57.9% KP
10,667
10.5% share
8,726g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
