Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 99 days ago
12 / 3 / 11
K / D / A
74.2%
Kill participation
1,122.1
Damage / min
16,572g
607 gold / min
17
9 placed · 1 cleared
272
10 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNEON XXL#sta1
Camille · Top
10 / 4 / 5
53.6% KP
34,035
42.5% share
12,669g
225 CS · 8.2/m
NiezłySamirPL#BLADE
Kayn · Jungle
6 / 5 / 8
50% KP
12,677
15.8% share
11,508g
160 CS · 5.9/m
KOMM SUSSER TOD#focus
Vladimir · Mid
5 / 6 / 4
32.1% KP
10,654
13.3% share
10,232g
216 CS · 7.9/m
Katulu#EUNE
Vel'Koz · ADC
6 / 8 / 7
46.4% KP
17,293
21.6% share
11,575g
212 CS · 7.8/m
vaggel1s#EUNE
Nautilus · Support
1 / 8 / 9
35.7% KP
5,432
6.8% share
7,576g
36 CS · 1.3/m
Red side
VictorySisyphus#15975
Dr. Mundo · Top
0 / 4 / 5
16.1% KP
12,011
11.8% share
10,471g
217 CS · 7.9/m
ivopivo112#EUNE
Master Yi · Jungle
11 / 6 / 5
51.6% KP
23,701
23.3% share
13,647g
217 CS · 7.9/m
SamsungWorldCZ#8127
Zoe · Mid
5 / 6 / 12
54.8% KP
27,047
26.6% share
11,768g
214 CS · 7.8/m
Anrteus#rdctd
Aurelion Sol · ADC
12 / 3 / 11
74.2% KP
30,634
30.2% share
16,572g
272 CS · 10/m
Reyst1#EUNE
Leona · Support
3 / 9 / 9
38.7% KP
8,152
8% share
8,689g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
