Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 99 days ago
2 / 6 / 3
K / D / A
50%
Kill participation
412.3
Damage / min
7,993g
398.3 gold / min
13
7 placed · 1 cleared
161
8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSupremeLight#Fwkia
Fiora · Top
0 / 4 / 1
10% KP
7,614
19.9% share
6,338g
155 CS · 7.7/m
clueless#yesxd
Skarner · Jungle
4 / 7 / 2
60% KP
9,449
24.7% share
7,101g
81 CS · 4/m
Might be better#EUNE
Mel · Mid
2 / 11 / 3
50% KP
8,144
21.3% share
6,839g
129 CS · 6.4/m
Anrteus#rdctd
Aurelion Sol · ADC
2 / 6 / 3
50% KP
8,274
21.7% share
7,993g
161 CS · 8/m
wutiwant#idkk
Nami · Support
2 / 4 / 3
50% KP
4,699
12.3% share
5,540g
16 CS · 0.8/m
Red side
VictoryNecromartin#Necro
Jayce · Top
4 / 1 / 3
21.9% KP
12,573
16.2% share
10,306g
201 CS · 10/m
ukraincy zdechna#lolxd
Locke · Jungle
13 / 1 / 5
56.3% KP
20,825
26.8% share
13,014g
189 CS · 9.4/m
alles bunt#000
Irelia · Mid
10 / 4 / 8
56.3% KP
26,435
34% share
12,911g
181 CS · 9/m
Khamzat Chimaev#zzz
Olaf · ADC
4 / 3 / 4
25% KP
7,120
9.1% share
9,914g
171 CS · 8.5/m
NUNUDES69#EUNE
Seraphine · Support
1 / 2 / 15
50% KP
10,885
14% share
7,120g
31 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
