Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 98 days ago
4 / 5 / 27
K / D / A
68.9%
Kill participation
435.6
Damage / min
12,545g
359.6 gold / min
99
33 placed · 13 cleared
54
1.5 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCristiFiora#WON
Fiora · Top
12 / 10 / 7
42.2% KP
42,503
26% share
16,430g
251 CS · 7.2/m
Varjag#EUNE
Skarner · Jungle
6 / 11 / 20
57.8% KP
31,957
19.6% share
15,441g
248 CS · 7.1/m
SamsungWorldCZ#8127
Ahri · Mid
13 / 7 / 10
51.1% KP
40,901
25% share
16,207g
216 CS · 6.2/m
Spyrou#EUNE
Corki · ADC
12 / 11 / 7
42.2% KP
35,192
21.5% share
18,027g
256 CS · 7.3/m
Repeat Value#NUN
Blitzcrank · Support
2 / 6 / 19
46.7% KP
12,868
7.9% share
9,872g
19 CS · 0.5/m
Red side
VictoryL4nm1#1312
Sett · Top
7 / 10 / 5
26.7% KP
27,794
13.8% share
14,155g
194 CS · 5.6/m
HemoGoblin#FEET
Mordekaiser · Jungle
8 / 8 / 15
51.1% KP
40,187
20% share
14,787g
201 CS · 5.8/m
qnzknmxwi#EUW
Tristana · Mid
13 / 11 / 7
44.4% KP
60,035
29.9% share
20,027g
290 CS · 8.3/m
Azu#xxk
Karthus · ADC
13 / 11 / 20
73.3% KP
57,715
28.7% share
17,975g
219 CS · 6.3/m
Anrteus#rdctd
Karma · Support
4 / 5 / 27
68.9% KP
15,195
7.6% share
12,545g
54 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
