Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 97 days ago
0 / 5 / 15
K / D / A
71.4%
Kill participation
358
Damage / min
7,423g
252.6 gold / min
67
30 placed · 4 cleared
31
1.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOutsider#OPC
Urgot · Top
1 / 12 / 1
9.5% KP
15,361
15.1% share
8,407g
172 CS · 5.9/m
RAAAAWWR#BOB
Kha'Zix · Jungle
4 / 9 / 4
38.1% KP
15,717
15.4% share
11,162g
182 CS · 6.2/m
Bouncing Blade#Beruu
Katarina · Mid
7 / 6 / 6
61.9% KP
23,763
23.3% share
12,882g
240 CS · 8.2/m
Petrichor#0023
Tristana · ADC
9 / 6 / 8
81% KP
36,599
35.9% share
15,257g
241 CS · 8.2/m
Anrteus#rdctd
Karma · Support
0 / 5 / 15
71.4% KP
10,519
10.3% share
7,423g
31 CS · 1.1/m
Red side
Victoryvampire heart#ゼロから
Irelia · Top
10 / 2 / 9
50% KP
27,462
26.6% share
15,518g
270 CS · 9.2/m
Hepha#2112
Wukong · Jungle
6 / 6 / 11
44.7% KP
20,364
19.7% share
13,189g
214 CS · 7.3/m
Eden#6622
Riven · Mid
12 / 3 / 8
52.6% KP
27,038
26.1% share
16,817g
259 CS · 8.8/m
Vızsla#KınG
Syndra · ADC
8 / 3 / 11
50% KP
20,583
19.9% share
14,616g
212 CS · 7.2/m
Awoker#EUNE
Blitzcrank · Support
2 / 7 / 17
50% KP
7,968
7.7% share
8,838g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
