Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 96 days ago
4 / 8 / 4
K / D / A
50%
Kill participation
708.1
Damage / min
11,046g
468.1 gold / min
15
8 placed · 0 cleared
220
9.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcryptic messiah#Mikke
Vayne · Top
2 / 8 / 1
18.8% KP
9,047
14.8% share
8,392g
168 CS · 7.1/m
kevin de bruyne#7684
Evelynn · Jungle
3 / 5 / 3
37.5% KP
10,647
17.4% share
9,045g
142 CS · 6/m
vIadimirρutin123#zzz
Kassadin · Mid
4 / 5 / 2
37.5% KP
12,980
21.2% share
10,244g
201 CS · 8.5/m
Anrteus#rdctd
Sivir · ADC
4 / 8 / 4
50% KP
16,711
27.3% share
11,046g
220 CS · 9.3/m
nao jinguji#flow
Senna · Support
3 / 8 / 7
62.5% KP
11,755
19.2% share
8,582g
40 CS · 1.7/m
Red side
Victoryzane uwu#DOINB
Malphite · Top
4 / 1 / 9
38.2% KP
14,495
17.7% share
11,707g
194 CS · 8.2/m
16 γραμμες#11111
Ekko · Jungle
13 / 2 / 3
47.1% KP
16,457
20.1% share
14,918g
207 CS · 8.8/m
MARSEILLE CRAVER#loric
Sylas · Mid
9 / 3 / 9
52.9% KP
18,337
22.4% share
10,985g
159 CS · 6.7/m
PASTILA DE AVORT#DOXXZ
Tristana · ADC
7 / 5 / 5
35.3% KP
20,261
24.8% share
12,301g
169 CS · 7.2/m
Katulu#EUNE
Vel'Koz · Support
1 / 5 / 13
41.2% KP
12,173
14.9% share
7,670g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
