Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 96 days ago
1 / 5 / 0
K / D / A
7.1%
Kill participation
383.4
Damage / min
8,794g
349.9 gold / min
16
4 placed · 1 cleared
234
9.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory44teca#aura
Syndra · Top
13 / 1 / 5
50% KP
32,546
31% share
16,605g
276 CS · 11/m
Yonne Ahonen#11111
Viego · Jungle
10 / 1 / 1
30.6% KP
16,903
16.1% share
15,118g
256 CS · 10.2/m
KY5EK1#289
Kassadin · Mid
4 / 0 / 9
36.1% KP
22,883
21.8% share
11,869g
208 CS · 8.3/m
EUNE LOCOTENENT#1945
Draven · ADC
7 / 8 / 4
30.6% KP
20,710
19.7% share
12,389g
163 CS · 6.5/m
ver9k#99999
Bard · Support
2 / 4 / 15
47.2% KP
12,047
11.5% share
8,492g
14 CS · 0.6/m
Red side
DefeatV David#EUNE
Dr. Mundo · Top
0 / 5 / 2
14.3% KP
10,989
16.2% share
8,005g
219 CS · 8.7/m
Pappa Yasuo#EUNE
Graves · Jungle
6 / 6 / 4
71.4% KP
15,672
23% share
10,439g
175 CS · 7/m
Anrteus#rdctd
Aurelion Sol · Mid
1 / 5 / 0
7.1% KP
9,636
14.2% share
8,794g
234 CS · 9.3/m
shizeR#style
Jhin · ADC
4 / 9 / 6
71.4% KP
18,922
27.8% share
9,918g
170 CS · 6.8/m
OmulFinn#EUNE
Janna · Support
3 / 11 / 9
85.7% KP
12,812
18.8% share
7,149g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
