Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Victory
Ranked Solo/Duo · 90 days ago
5 / 3 / 2
K / D / A
30.4%
Kill participation
393.5
Damage / min
9,759g
438 gold / min
13
3 placed · 1 cleared
166
7.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFirstTiméJAX#JaxR1
Malphite · Top
1 / 6 / 5
31.6% KP
18,674
26.4% share
6,172g
125 CS · 5.6/m
Boban Ribar#EUNE
Diana · Jungle
6 / 5 / 5
57.9% KP
13,225
18.7% share
10,338g
158 CS · 7.1/m
seal#plush
Yasuo · Mid
1 / 7 / 5
31.6% KP
13,447
19% share
7,244g
162 CS · 7.3/m
i love altgirls#rank1
Xayah · ADC
9 / 3 / 3
63.2% KP
16,926
24% share
11,840g
179 CS · 8/m
Parents Diff#GGEZ
Rakan · Support
2 / 2 / 14
84.2% KP
8,368
11.8% share
6,928g
21 CS · 0.9/m
Red side
VictorySlezy#SIAB
Nasus · Top
9 / 4 / 2
47.8% KP
25,880
35.4% share
11,960g
190 CS · 8.5/m
Anrteus#rdctd
Quinn · Jungle
5 / 3 / 2
30.4% KP
8,769
12% share
9,759g
166 CS · 7.4/m
Aurelion Biber#EUNE
Zac · Mid
4 / 2 / 7
47.8% KP
11,863
16.2% share
9,392g
137 CS · 6.1/m
PridefulQueen#EUNE
Lux · ADC
5 / 6 / 0
21.7% KP
14,222
19.4% share
9,662g
164 CS · 7.4/m
jiricekjebouchac#KOTVA
Poppy · Support
0 / 4 / 14
60.9% KP
12,424
17% share
7,822g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
