Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 90 days ago
7 / 2 / 10
K / D / A
39.5%
Kill participation
662.9
Damage / min
13,524g
555.8 gold / min
10
8 placed · 0 cleared
235
9.7 CS / min
Objective control
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSobczu#EUNE
Rumble · Top
2 / 10 / 3
17.9% KP
15,965
21.1% share
8,473g
189 CS · 7.8/m
NitroFiora#duel
Locke · Jungle
10 / 6 / 9
67.9% KP
19,077
25.2% share
13,301g
133 CS · 5.5/m
neuxoss#초승달
Ahri · Mid
10 / 11 / 10
71.4% KP
21,562
28.5% share
10,973g
147 CS · 6/m
Liriyan#42069
Caitlyn · ADC
3 / 8 / 5
28.6% KP
13,252
17.5% share
9,114g
199 CS · 8.2/m
Eidyss#024
Janna · Support
3 / 8 / 12
53.6% KP
5,836
7.7% share
6,989g
26 CS · 1.1/m
Red side
VictoryKXQ#EUNE
Jayce · Top
6 / 3 / 5
25.6% KP
18,002
19.5% share
11,570g
199 CS · 8.2/m
Queen Miu#EUNE
Nidalee · Jungle
10 / 6 / 18
65.1% KP
24,866
26.9% share
14,365g
186 CS · 7.6/m
No1 Razegii Fan#4ever
Naafiri · Mid
14 / 8 / 4
41.9% KP
20,346
22% share
12,957g
156 CS · 6.4/m
Anrteus#rdctd
Aurelion Sol · ADC
7 / 2 / 10
39.5% KP
16,131
17.5% share
13,524g
235 CS · 9.7/m
kinqusia#444
Pantheon · Support
6 / 9 / 7
30.2% KP
13,086
14.2% share
8,877g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
