Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 90 days ago
1 / 1 / 22
K / D / A
63.9%
Kill participation
249.6
Damage / min
8,656g
350.7 gold / min
61
21 placed · 9 cleared
31
1.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAdelean#Cross
Yone · Top
19 / 5 / 2
58.3% KP
43,981
45.8% share
16,844g
222 CS · 9/m
StylërZz#YE4T
Viego · Jungle
9 / 6 / 10
52.8% KP
16,893
17.6% share
12,253g
148 CS · 6/m
MARSEILLE CRAVER#loric
Ekko · Mid
3 / 2 / 5
22.2% KP
11,930
12.4% share
10,927g
229 CS · 9.3/m
The Champer#4577
Lux · ADC
4 / 3 / 9
36.1% KP
17,076
17.8% share
10,924g
172 CS · 7/m
Anrteus#rdctd
Karma · Support
1 / 1 / 22
63.9% KP
6,160
6.4% share
8,656g
31 CS · 1.3/m
Red side
DefeatJrrPoke#CHAOS
Ambessa · Top
3 / 8 / 1
23.5% KP
8,887
14.2% share
8,135g
168 CS · 6.8/m
EnderSliV#EUNE
Rek'Sai · Jungle
2 / 7 / 9
64.7% KP
7,843
12.5% share
10,105g
155 CS · 6.3/m
hussars meretrix#EUNE
Sylas · Mid
2 / 7 / 2
23.5% KP
16,761
26.8% share
7,618g
158 CS · 6.4/m
nao jinguji#flow
Syndra · ADC
4 / 6 / 6
58.8% KP
17,384
27.8% share
11,556g
215 CS · 8.7/m
Latom#Aura
Pantheon · Support
6 / 8 / 4
58.8% KP
11,748
18.8% share
9,069g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
