Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 89 days ago
15 / 4 / 9
K / D / A
63.2%
Kill participation
959.7
Damage / min
19,005g
541.5 gold / min
28
12 placed · 2 cleared
280
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOliś#EUΝE
Zaahen · Top
7 / 7 / 6
38.2% KP
27,022
22.5% share
13,697g
215 CS · 6.1/m
YES PLEASE OK#EUNE
Kha'Zix · Jungle
8 / 9 / 7
44.1% KP
32,163
26.7% share
17,268g
241 CS · 6.9/m
Alex93ovo#chi
Malzahar · Mid
3 / 6 / 5
23.5% KP
13,281
11% share
12,032g
215 CS · 6.1/m
Hopeful Jordan#EUNE
Lux · ADC
6 / 6 / 10
47.1% KP
27,643
23% share
14,438g
264 CS · 7.5/m
pako#1738
Mel · Support
10 / 10 / 7
50% KP
20,238
16.8% share
13,419g
73 CS · 2.1/m
Red side
VictoryNitroFiora#duel
Pantheon · Top
3 / 11 / 8
28.9% KP
20,769
16.9% share
12,087g
210 CS · 6/m
Tilos#EUNE
Talon · Jungle
15 / 6 / 10
65.8% KP
29,471
24% share
19,380g
287 CS · 8.2/m
Janer55#EUNE
Ahri · Mid
3 / 3 / 11
36.8% KP
15,652
12.8% share
14,328g
296 CS · 8.4/m
Anrteus#rdctd
Aurelion Sol · ADC
15 / 4 / 9
63.2% KP
33,686
27.5% share
19,005g
280 CS · 8/m
Petarda DI Matix#GUGU
Xerath · Support
2 / 10 / 19
55.3% KP
23,053
18.8% share
10,478g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
