Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 89 days ago
1 / 3 / 1
K / D / A
14.3%
Kill participation
558.4
Damage / min
8,542g
368.2 gold / min
13
8 placed · 0 cleared
214
9.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKXQ#EUNE
Jayce · Top
3 / 5 / 0
21.4% KP
19,466
29.6% share
8,667g
191 CS · 8.2/m
GabrychaBąk123#JDisa
Naafiri · Jungle
3 / 7 / 7
71.4% KP
12,697
19.3% share
8,312g
118 CS · 5.1/m
stankela#1212
Zed · Mid
6 / 5 / 3
64.3% KP
14,926
22.7% share
9,841g
172 CS · 7.4/m
Anrteus#rdctd
Aurelion Sol · ADC
1 / 3 / 1
14.3% KP
12,955
19.7% share
8,542g
214 CS · 9.2/m
DRAKOXSAXCOX#EUNE
Nautilus · Support
1 / 5 / 3
28.6% KP
5,819
8.8% share
5,630g
20 CS · 0.9/m
Red side
VictoryWhispOfTheShadow#EUNE
Yorick · Top
3 / 4 / 5
32% KP
15,428
21.2% share
9,641g
182 CS · 7.8/m
16 γραμμες#11111
Ekko · Jungle
15 / 2 / 5
80% KP
20,906
28.7% share
14,600g
207 CS · 8.9/m
B Hopper#bunny
Kalista · Mid
4 / 4 / 4
32% KP
17,095
23.5% share
11,124g
222 CS · 9.6/m
Greenvert#6766
Sylas · ADC
2 / 2 / 3
20% KP
12,533
17.2% share
9,295g
180 CS · 7.8/m
BOBAČ#BOBAČ
Trundle · Support
1 / 3 / 14
60% KP
6,881
9.4% share
8,358g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
