Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 88 days ago
11 / 3 / 8
K / D / A
65.5%
Kill participation
978.7
Damage / min
15,237g
578.3 gold / min
11
7 placed · 0 cleared
261
9.9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryReport Yasuo χ9#EUNE
Yasuo · Top
4 / 3 / 10
35% KP
17,580
16.5% share
10,661g
211 CS · 8/m
HUMONGOUS JG GAP#1337
Jarvan IV · Jungle
15 / 7 / 11
65% KP
27,757
26.1% share
15,538g
216 CS · 8.2/m
Frenkiee#EUNE
Syndra · Mid
5 / 6 / 12
42.5% KP
25,464
23.9% share
11,560g
214 CS · 8.1/m
LILLIA FR3AK#1v9
Vladimir · ADC
15 / 4 / 3
45% KP
22,528
21.1% share
14,253g
204 CS · 7.7/m
WillTheScout#EUNE
Senna · Support
1 / 9 / 19
50% KP
13,191
12.4% share
9,152g
30 CS · 1.1/m
Red side
DefeatLet me carry#bard
Yone · Top
3 / 10 / 1
13.8% KP
14,444
13.7% share
8,805g
178 CS · 6.8/m
YES PLEASE OK#EUNE
Rengar · Jungle
10 / 10 / 4
48.3% KP
25,914
24.6% share
13,866g
197 CS · 7.5/m
SommerLiebe#EUNE
Veigar · Mid
3 / 7 / 6
31% KP
13,926
13.2% share
9,992g
203 CS · 7.7/m
Anrteus#rdctd
Aurelion Sol · ADC
11 / 3 / 8
65.5% KP
25,789
24.5% share
15,237g
261 CS · 9.9/m
Ulgarinet#EUNE
Brand · Support
2 / 10 / 11
44.8% KP
25,079
23.9% share
7,979g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
