Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 88 days ago
7 / 3 / 23
K / D / A
81.1%
Kill participation
1,286.7
Damage / min
15,375g
432.3 gold / min
27
12 placed · 2 cleared
284
8 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatReyst1#EUNE
Garen · Top
12 / 9 / 6
58.1% KP
24,560
19.9% share
17,843g
262 CS · 7.4/m
naturally gifted#xxx96
Kha'Zix · Jungle
6 / 5 / 11
54.8% KP
32,201
26.1% share
16,448g
225 CS · 6.3/m
Classless#65961
Zoe · Mid
10 / 5 / 10
64.5% KP
29,372
23.9% share
15,236g
260 CS · 7.3/m
ITOSHI KRYJQ 7#rank1
Yunara · ADC
2 / 7 / 8
32.3% KP
25,132
20.4% share
15,353g
302 CS · 8.5/m
SOBOLSOBOLSOBOL#SOBOL
Soraka · Support
1 / 11 / 18
61.3% KP
11,877
9.6% share
9,826g
24 CS · 0.7/m
Red side
VictoryBabuinus#EUNE
Varus · Top
12 / 9 / 3
40.5% KP
34,095
24.9% share
18,411g
277 CS · 7.8/m
PathToChallenger#1101
Wukong · Jungle
4 / 6 / 17
56.8% KP
22,920
16.7% share
14,875g
247 CS · 6.9/m
Anrteus#rdctd
Aurelion Sol · Mid
7 / 3 / 23
81.1% KP
45,762
33.4% share
15,375g
284 CS · 8/m
Εren Yeαgεr#EUNE
Vayne · ADC
11 / 8 / 6
45.9% KP
24,783
18.1% share
16,988g
261 CS · 7.3/m
Minazuki#GOAT1
Rell · Support
3 / 5 / 23
70.3% KP
9,461
6.9% share
10,844g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
