Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 87 days ago
12 / 4 / 13
K / D / A
69.4%
Kill participation
1,367.1
Damage / min
19,057g
552.6 gold / min
20
13 placed · 2 cleared
329
9.5 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBoschete#CHALL
Yasuo · Top
10 / 8 / 6
38.1% KP
22,802
15.4% share
17,073g
304 CS · 8.8/m
0O0pesto0O0#EUNE
Zac · Jungle
6 / 1 / 18
57.1% KP
21,083
14.2% share
16,112g
253 CS · 7.3/m
rymsiio#333
Kog'Maw · Mid
17 / 8 / 13
71.4% KP
62,192
41.9% share
17,702g
268 CS · 7.8/m
Spyrou#EUNE
Sivir · ADC
4 / 9 / 13
40.5% KP
24,022
16.2% share
15,038g
272 CS · 7.9/m
OcultPaViataDate#nrasa
Camille · Support
5 / 10 / 12
40.5% KP
18,220
12.3% share
10,906g
34 CS · 1/m
Red side
Defeatsweet muffin#5555
Olaf · Top
5 / 9 / 8
36.1% KP
22,616
15.2% share
12,531g
222 CS · 6.4/m
Alverya#Alve
Kindred · Jungle
11 / 10 / 10
58.3% KP
28,496
19.1% share
17,713g
216 CS · 6.3/m
LateralExpert#LAE
Azir · Mid
5 / 12 / 7
33.3% KP
28,443
19.1% share
14,590g
246 CS · 7.1/m
Anrteus#rdctd
Aurelion Sol · ADC
12 / 4 / 13
69.4% KP
47,142
31.7% share
19,057g
329 CS · 9.5/m
UltForCrab#EUW
Senna · Support
3 / 7 / 20
63.9% KP
22,250
14.9% share
11,742g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
