Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 63 days ago
6 / 3 / 4
K / D / A
37%
Kill participation
703.9
Damage / min
10,012g
490.4 gold / min
10
6 placed · 0 cleared
189
9.3 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylemon tree#fools
Zaahen · Top
6 / 3 / 2
29.6% KP
18,216
27.7% share
8,955g
136 CS · 6.7/m
Never enough#HECA1
Hecarim · Jungle
7 / 0 / 3
37% KP
12,137
18.5% share
10,880g
215 CS · 10.5/m
EnVyPeaceful#420
Zed · Mid
6 / 0 / 2
29.6% KP
15,655
23.8% share
9,279g
167 CS · 8.2/m
Anrteus#rdctd
Aurelion Sol · ADC
6 / 3 / 4
37% KP
14,371
21.9% share
10,012g
189 CS · 9.3/m
Lord Of UwU#sigma
Lulu · Support
2 / 1 / 7
33.3% KP
5,307
8.1% share
6,484g
28 CS · 1.4/m
Red side
DefeatGOATTOUZ#GOAT
Kayle · Top
1 / 8 / 2
42.9% KP
11,575
26.6% share
6,635g
142 CS · 7/m
prdik smrdik#dndn
Darius · Jungle
2 / 3 / 1
42.9% KP
6,569
15.1% share
7,182g
140 CS · 6.9/m
K i#asdf
Irelia · Mid
1 / 8 / 0
14.3% KP
8,947
20.6% share
7,131g
162 CS · 7.9/m
DouBleShotYaGG#EUNE
Jhin · ADC
2 / 3 / 1
42.9% KP
13,398
30.8% share
8,672g
185 CS · 9.1/m
Moon#Blau
Zilean · Support
1 / 5 / 2
42.9% KP
2,956
6.8% share
4,946g
8 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
