Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 63 days ago
15 / 3 / 16
K / D / A
63.3%
Kill participation
1,189.8
Damage / min
17,336g
579.2 gold / min
26
9 placed · 7 cleared
262
8.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzoodlyyy#appa
Akali · Top
13 / 7 / 3
45.7% KP
25,874
29% share
14,742g
186 CS · 6.2/m
Coulrophobia#6667
Talon · Jungle
7 / 8 / 11
51.4% KP
22,112
24.8% share
14,136g
242 CS · 8.1/m
Moon#Blau
Ahri · Mid
5 / 16 / 12
48.6% KP
21,684
24.3% share
10,443g
169 CS · 5.6/m
sanjy#krek
Zeri · ADC
8 / 8 / 5
37.1% KP
13,610
15.3% share
15,114g
250 CS · 8.4/m
janmonster2#nasdq
Taric · Support
2 / 10 / 14
45.7% KP
5,929
6.6% share
8,508g
41 CS · 1.4/m
Red side
VictoryPISSPLAYER22#EUNE
Riven · Top
7 / 9 / 3
20.4% KP
19,055
14.8% share
12,415g
203 CS · 6.8/m
no intelligence#rb27
Jarvan IV · Jungle
8 / 6 / 25
67.3% KP
24,116
18.8% share
15,180g
215 CS · 7.2/m
Xarox#BLOOD
Veigar · Mid
14 / 5 / 10
49% KP
37,343
29% share
16,281g
191 CS · 6.4/m
Anrteus#rdctd
Aurelion Sol · ADC
15 / 3 / 16
63.3% KP
35,615
27.7% share
17,336g
262 CS · 8.8/m
adi#7 7 7
Pyke · Support
5 / 12 / 16
42.9% KP
12,474
9.7% share
9,316g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
