Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 63 days ago
6 / 1 / 6
K / D / A
40%
Kill participation
811.5
Damage / min
12,625g
514.3 gold / min
12
7 placed · 1 cleared
236
9.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWindBreaker#Weak
Ambessa · Top
2 / 4 / 2
26.7% KP
15,187
20.4% share
8,766g
185 CS · 7.5/m
AMON ZØDIAC#AVE
Karthus · Jungle
3 / 7 / 5
53.3% KP
23,620
31.8% share
9,815g
180 CS · 7.3/m
low bob#FIORA
Nasus · Mid
5 / 2 / 4
60% KP
12,361
16.6% share
11,796g
207 CS · 8.4/m
kush uwu#DOINB
Tristana · ADC
3 / 6 / 1
26.7% KP
13,903
18.7% share
9,760g
181 CS · 7.4/m
May 24#2405
Sylas · Support
2 / 11 / 8
66.7% KP
9,217
12.4% share
7,944g
24 CS · 1/m
Red side
VictorySPEEDASLTU#DOPE
Yorick · Top
4 / 3 / 7
36.7% KP
18,094
17.4% share
11,131g
214 CS · 8.7/m
no intelligence#rb27
Jarvan IV · Jungle
9 / 2 / 12
70% KP
18,465
17.7% share
13,629g
184 CS · 7.5/m
Mc CroCo#9999
Viktor · Mid
4 / 6 / 10
46.7% KP
32,896
31.6% share
9,757g
175 CS · 7.1/m
Anrteus#rdctd
Aurelion Sol · ADC
6 / 1 / 6
40% KP
19,923
19.1% share
12,625g
236 CS · 9.6/m
Gorkvv#EUNE
Pantheon · Support
7 / 3 / 11
60% KP
14,849
14.2% share
8,653g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
