Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 61 days ago
4 / 2 / 11
K / D / A
53.6%
Kill participation
756.8
Damage / min
13,272g
484.4 gold / min
19
9 placed · 1 cleared
256
9.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIntel HD Graphic#trdmk
Gragas · Top
5 / 7 / 1
33.3% KP
17,994
21.6% share
9,623g
180 CS · 6.6/m
hype me up adi#999
Viego · Jungle
6 / 7 / 4
55.6% KP
20,131
24.1% share
12,285g
189 CS · 6.9/m
stakolus#4856
Zed · Mid
3 / 5 / 1
22.2% KP
18,944
22.7% share
11,408g
204 CS · 7.4/m
pavlik1221#EUNE
Seraphine · ADC
4 / 3 / 4
44.4% KP
20,103
24.1% share
10,676g
229 CS · 8.4/m
G Lightning11#EUNE
Thresh · Support
0 / 6 / 8
44.4% KP
6,220
7.5% share
6,635g
33 CS · 1.2/m
Red side
VictoryRogan35#EUNE
Pantheon · Top
12 / 5 / 5
60.7% KP
27,194
30.6% share
12,326g
177 CS · 6.5/m
Ο ΠΛΑΤΑΝΟΣ#ΔΟΝΟΙ
Trundle · Jungle
4 / 5 / 10
50% KP
13,430
15.1% share
11,670g
200 CS · 7.3/m
NorgutSmurfACC#xdddd
Akali · Mid
8 / 2 / 7
53.6% KP
21,983
24.8% share
12,700g
225 CS · 8.2/m
Anrteus#rdctd
Aurelion Sol · ADC
4 / 2 / 11
53.6% KP
20,736
23.4% share
13,272g
256 CS · 9.3/m
Dér Heni#love
Morgana · Support
0 / 5 / 18
64.3% KP
5,417
6.1% share
7,768g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
