Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 61 days ago
5 / 3 / 9
K / D / A
58.3%
Kill participation
785.1
Damage / min
10,584g
503.2 gold / min
9
6 placed · 1 cleared
165
7.8 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypiotrek12445#EUNE
Volibear · Top
9 / 2 / 1
41.7% KP
13,487
20.2% share
12,748g
223 CS · 10.6/m
Ryomen Sukuna#lav
Rengar · Jungle
4 / 4 / 6
41.7% KP
13,364
20% share
10,533g
191 CS · 9.1/m
JD Arturek#gasze
Veigar · Mid
0 / 4 / 9
37.5% KP
13,130
19.6% share
8,961g
171 CS · 8.1/m
Anrteus#rdctd
Aurelion Sol · ADC
5 / 3 / 9
58.3% KP
16,514
24.7% share
10,584g
165 CS · 7.8/m
Mave#00088
Pyke · Support
6 / 4 / 6
50% KP
10,327
15.5% share
7,648g
19 CS · 0.9/m
Red side
DefeatSamsonXD#2137
Kayle · Top
1 / 8 / 3
23.5% KP
8,176
14.5% share
5,165g
93 CS · 4.4/m
Fame#2424
Taliyah · Jungle
7 / 3 / 8
88.2% KP
19,362
34.3% share
10,210g
183 CS · 8.7/m
Dacia Papuc#19TDI
Nasus · Mid
6 / 6 / 2
47.1% KP
12,893
22.8% share
8,801g
155 CS · 7.4/m
ERLING HAALAND#G0AT
Kai'Sa · ADC
2 / 3 / 1
17.6% KP
10,692
18.9% share
8,585g
169 CS · 8/m
Peto#noob
Rell · Support
1 / 4 / 13
82.4% KP
5,311
9.4% share
6,068g
20 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
