Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 60 days ago
7 / 2 / 3
K / D / A
47.6%
Kill participation
753.1
Damage / min
12,864g
530.8 gold / min
12
3 placed · 2 cleared
250
10.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPeters Rivun#EUNE
Irelia · Top
1 / 6 / 0
12.5% KP
9,722
15.2% share
8,221g
165 CS · 6.8/m
SMECAR1#EUNE1
Master Yi · Jungle
1 / 6 / 4
62.5% KP
12,892
20.1% share
9,693g
200 CS · 8.3/m
J0HN KIRIAK0U#humus
Qiyana · Mid
4 / 5 / 2
75% KP
17,677
27.6% share
9,421g
189 CS · 7.8/m
CR7#2008u
Xerath · ADC
2 / 2 / 1
37.5% KP
19,760
30.8% share
10,780g
236 CS · 9.7/m
i miss all hook#Patte
Rakan · Support
0 / 2 / 3
37.5% KP
4,002
6.2% share
5,695g
27 CS · 1.1/m
Red side
VictoryIodaiul#EUNE
Fiora · Top
6 / 2 / 3
42.9% KP
20,780
34.7% share
12,512g
216 CS · 8.9/m
Barol#XDDDD
Hecarim · Jungle
0 / 1 / 7
33.3% KP
3,817
6.4% share
9,563g
194 CS · 8/m
superodvody #EUNE
Ekko · Mid
8 / 2 / 3
52.4% KP
15,002
25% share
10,534g
171 CS · 7.1/m
Anrteus#rdctd
Aurelion Sol · ADC
7 / 2 / 3
47.6% KP
18,249
30.4% share
12,864g
250 CS · 10.3/m
kitty lover#0903
Soraka · Support
0 / 1 / 12
57.1% KP
2,096
3.5% share
7,019g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
