Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 60 days ago
3 / 4 / 11
K / D / A
51.9%
Kill participation
840.4
Damage / min
12,814g
421.3 gold / min
14
8 placed · 3 cleared
251
8.3 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIodaiul#EUNE
Fiora · Top
3 / 3 / 5
42.1% KP
11,980
15.2% share
13,014g
235 CS · 7.7/m
Aleksa#MID
Hecarim · Jungle
5 / 4 / 3
42.1% KP
13,891
17.6% share
12,634g
253 CS · 8.3/m
Zorby#zzzz
Zoe · Mid
6 / 6 / 3
47.4% KP
22,946
29.2% share
11,416g
192 CS · 6.3/m
bobby#zzzz
Kai'Sa · ADC
3 / 5 / 2
26.3% KP
18,097
23% share
11,824g
257 CS · 8.4/m
Green Buff#green
Sona · Support
2 / 9 / 9
57.9% KP
11,798
15% share
9,393g
23 CS · 0.8/m
Red side
VictorySMECAR1#EUNE1
Jayce · Top
5 / 6 / 5
37% KP
23,712
20.5% share
13,090g
257 CS · 8.4/m
Yukis Daddy#Owner
Talon · Jungle
13 / 4 / 7
74.1% KP
39,009
33.7% share
17,184g
241 CS · 7.9/m
SamsungWorldCZ#8127
Annie · Mid
4 / 2 / 15
70.4% KP
22,412
19.4% share
11,671g
204 CS · 6.7/m
Anrteus#rdctd
Aurelion Sol · ADC
3 / 4 / 11
51.9% KP
25,561
22.1% share
12,814g
251 CS · 8.3/m
Kebabowy Książę#PITA
Zilean · Support
2 / 3 / 20
81.5% KP
4,943
4.3% share
9,598g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
