Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 60 days ago
7 / 5 / 18
K / D / A
52.1%
Kill participation
1,009.6
Damage / min
14,658g
483.8 gold / min
20
10 placed · 1 cleared
218
7.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmute all random#EUNE
Kalista · Top
8 / 11 / 2
31.3% KP
16,297
18.3% share
14,461g
292 CS · 9.6/m
シャオルマ#シャオルマ
Talon · Jungle
4 / 6 / 4
25% KP
17,583
19.7% share
12,008g
233 CS · 7.7/m
T1 peyz#ggez
Nasus · Mid
4 / 10 / 8
37.5% KP
10,747
12% share
11,602g
196 CS · 6.5/m
Pacmario#Efood
Twitch · ADC
8 / 10 / 7
46.9% KP
25,444
28.5% share
15,015g
184 CS · 6.1/m
xiaobaopyke#zz1
Mel · Support
8 / 11 / 9
53.1% KP
19,133
21.4% share
11,595g
77 CS · 2.5/m
Red side
VictoryAnrteus#rdctd
Aurelion Sol · Top
7 / 5 / 18
52.1% KP
30,590
23.8% share
14,658g
218 CS · 7.2/m
PapiCulo#H2002
Zed · Jungle
12 / 4 / 7
39.6% KP
22,790
17.7% share
19,515g
272 CS · 9/m
Koxtroll#uwu
Jayce · Mid
10 / 8 / 6
33.3% KP
38,616
30% share
14,854g
244 CS · 8.1/m
TheBengalTiger45#EUNE
Ziggs · ADC
11 / 5 / 10
43.8% KP
24,439
19% share
17,279g
280 CS · 9.2/m
Mave#00088
Pyke · Support
8 / 10 / 13
43.8% KP
12,310
9.6% share
11,555g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
