Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 59 days ago
8 / 3 / 11
K / D / A
63.3%
Kill participation
2,053.3
Damage / min
17,735g
473.4 gold / min
27
12 placed · 0 cleared
301
8 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
3
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe Uncle#Θείος
Dr. Mundo · Top
5 / 6 / 5
33.3% KP
21,296
17% share
16,927g
314 CS · 8.4/m
zszzzzszszs#666
Talon · Jungle
16 / 7 / 9
83.3% KP
41,256
32.9% share
19,439g
321 CS · 8.6/m
Nino Nakano#kata
Qiyana · Mid
4 / 9 / 9
43.3% KP
25,862
20.6% share
14,038g
261 CS · 7/m
pavlik1221#EUNE
Seraphine · ADC
3 / 4 / 15
60% KP
26,164
20.9% share
14,307g
293 CS · 7.8/m
Hybrid#PTSD
Karma · Support
2 / 4 / 18
66.7% KP
10,692
8.5% share
10,079g
34 CS · 0.9/m
Red side
VictoryAnrteus#rdctd
Aurelion Sol · Top
8 / 3 / 11
63.3% KP
76,932
36.5% share
17,735g
301 CS · 8/m
Dindi#DEX
Graves · Jungle
9 / 6 / 9
60% KP
55,653
26.4% share
23,037g
379 CS · 10.1/m
adulda#EUNE
LeBlanc · Mid
10 / 4 / 9
63.3% KP
39,246
18.6% share
16,521g
241 CS · 6.4/m
bahoi oficial#XDXD
Yunara · ADC
2 / 10 / 4
20% KP
22,564
10.7% share
16,387g
291 CS · 7.8/m
Viroxx#EUNE
Maokai · Support
1 / 7 / 16
56.7% KP
16,631
7.9% share
10,928g
44 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
