Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 56 days ago
6 / 8 / 8
K / D / A
58.3%
Kill participation
804.4
Damage / min
11,945g
426.6 gold / min
16
8 placed · 2 cleared
212
7.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryErvinStojaoo#Ervin
Gwen · Top
6 / 9 / 7
36.1% KP
36,603
28.3% share
15,206g
211 CS · 7.5/m
herczenik#6767
Kha'Zix · Jungle
12 / 1 / 4
44.4% KP
24,825
19.2% share
14,488g
240 CS · 8.6/m
marcel hartkor1#EUNE
Katarina · Mid
5 / 3 / 11
44.4% KP
25,272
19.5% share
13,018g
223 CS · 8/m
victim#101
Karthus · ADC
13 / 6 / 10
63.9% KP
36,519
28.2% share
15,852g
233 CS · 8.3/m
SoldierKillJoy#Moo
Alistar · Support
0 / 5 / 14
38.9% KP
6,277
4.8% share
7,679g
24 CS · 0.9/m
Red side
DefeatKroNox#SAUCE
Garen · Top
5 / 5 / 5
41.7% KP
25,514
26.9% share
11,581g
226 CS · 8.1/m
Vipreon#0002
Warwick · Jungle
8 / 9 / 6
58.3% KP
17,767
18.7% share
12,512g
155 CS · 5.5/m
jontux#Meow
Vladimir · Mid
4 / 7 / 1
20.8% KP
19,610
20.7% share
9,579g
207 CS · 7.4/m
Anrteus#rdctd
Aurelion Sol · ADC
6 / 8 / 8
58.3% KP
22,522
23.8% share
11,945g
212 CS · 7.6/m
Bate Lyubi#EUNE
Thresh · Support
1 / 7 / 13
58.3% KP
9,349
9.9% share
7,336g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
