Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 55 days ago
10 / 4 / 10
K / D / A
54.1%
Kill participation
946.2
Damage / min
13,996g
530.8 gold / min
15
8 placed · 3 cleared
208
7.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatToxic Bean#EUNE
Gangplank · Top
5 / 12 / 5
58.8% KP
21,376
23.9% share
11,515g
186 CS · 7.1/m
Contuletzu#EUNE1
Lee Sin · Jungle
2 / 7 / 7
52.9% KP
10,592
11.8% share
9,142g
152 CS · 5.8/m
Adelin#SCAR
Syndra · Mid
4 / 10 / 2
35.3% KP
18,105
20.2% share
10,374g
215 CS · 8.2/m
Die Welt Brennt#333
Tristana · ADC
3 / 2 / 8
64.7% KP
26,618
29.7% share
13,532g
240 CS · 9.1/m
AphonicVirtuoso#EUNE
Karma · Support
3 / 6 / 6
52.9% KP
12,783
14.3% share
7,825g
31 CS · 1.2/m
Red side
VictorySYLASN1#007
Morgana · Top
10 / 5 / 10
54.1% KP
27,827
26.7% share
12,036g
191 CS · 7.2/m
whyU#EUNE
Shyvana · Jungle
14 / 1 / 7
56.8% KP
27,337
26.3% share
16,809g
266 CS · 10.1/m
TheOneWhoHooks#EUN
Lucian · Mid
3 / 4 / 4
18.9% KP
19,158
18.4% share
12,624g
245 CS · 9.3/m
Anrteus#rdctd
Aurelion Sol · ADC
10 / 4 / 10
54.1% KP
24,949
24% share
13,996g
208 CS · 7.9/m
Royal Paladino#EUNE
Rakan · Support
0 / 3 / 18
48.6% KP
4,847
4.7% share
8,160g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
