Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 55 days ago
5 / 5 / 13
K / D / A
60%
Kill participation
1,162.2
Damage / min
17,091g
444.3 gold / min
25
12 placed · 1 cleared
330
8.6 CS / min
Objective control
5
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryΑΒΓΟΥΛΑΚΗΣGEORGE#CHEF
Ambessa · Top
8 / 7 / 8
38.1% KP
53,039
26.3% share
16,215g
291 CS · 7.6/m
undistuped3#777
Xin Zhao · Jungle
7 / 6 / 15
52.4% KP
34,592
17.2% share
17,121g
267 CS · 6.9/m
Iqushi#2201
Katarina · Mid
17 / 4 / 6
54.8% KP
54,821
27.2% share
21,563g
383 CS · 10/m
FittSampe#EUNE
Senna · ADC
6 / 8 / 14
47.6% KP
31,723
15.7% share
15,785g
221 CS · 5.7/m
Deafen#15121
Seraphine · Support
4 / 5 / 22
61.9% KP
27,316
13.6% share
12,690g
78 CS · 2/m
Red side
DefeatFederals1#3520
Warwick · Top
7 / 11 / 4
36.7% KP
32,865
20.5% share
16,993g
242 CS · 6.3/m
서 ω#nakos
Bel'Veth · Jungle
13 / 10 / 8
70% KP
41,435
25.8% share
22,844g
299 CS · 7.8/m
Dirndl#EUNE
Anivia · Mid
2 / 6 / 10
40% KP
28,735
17.9% share
14,280g
279 CS · 7.3/m
Anrteus#rdctd
Aurelion Sol · ADC
5 / 5 / 13
60% KP
44,706
27.9% share
17,091g
330 CS · 8.6/m
Petite Blondie#xoxo
Janna · Support
3 / 10 / 17
66.7% KP
12,554
7.8% share
10,977g
21 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
