Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Veigar
Defeat
Ranked Solo/Duo · 55 days ago
7 / 9 / 6
K / D / A
46.4%
Kill participation
894.7
Damage / min
18,852g
473.7 gold / min
24
13 placed · 2 cleared
338
8.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
12
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPsychopath Yura#PHXNK
Nasus · Top
5 / 8 / 3
28.6% KP
38,228
23.6% share
17,368g
314 CS · 7.9/m
KRILAOnSteroids#7777
Graves · Jungle
9 / 19 / 8
60.7% KP
43,494
26.9% share
18,549g
268 CS · 6.7/m
Alex Baloga#White
Viktor · Mid
5 / 11 / 7
42.9% KP
31,628
19.5% share
15,648g
265 CS · 6.7/m
Anrteus#rdctd
Veigar · ADC
7 / 9 / 6
46.4% KP
35,609
22% share
18,852g
338 CS · 8.5/m
에포트#effot
Janna · Support
2 / 5 / 18
71.4% KP
12,828
7.9% share
11,158g
29 CS · 0.7/m
Red side
Victorylet me scale#x9me
Olaf · Top
6 / 7 / 7
25% KP
37,175
16.4% share
14,787g
283 CS · 7.1/m
blagoje#ДСПТ
Talon · Jungle
23 / 7 / 10
63.5% KP
60,891
26.8% share
24,723g
354 CS · 8.9/m
Nex#imp
Aurora · Mid
15 / 3 / 12
51.9% KP
61,805
27.2% share
19,272g
295 CS · 7.4/m
Kaukas#EUNE
Karthus · ADC
8 / 4 / 20
53.8% KP
55,165
24.3% share
19,691g
326 CS · 8.2/m
Jazavac#AKI
Nami · Support
0 / 7 / 39
75% KP
11,887
5.2% share
12,374g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
