Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 55 days ago
2 / 9 / 11
K / D / A
39.4%
Kill participation
749.7
Damage / min
10,151g
386.5 gold / min
12
9 placed · 1 cleared
183
7 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathussars meretrix#EUNE
Sylas · Top
7 / 9 / 5
36.4% KP
20,395
19.6% share
10,614g
170 CS · 6.5/m
I will adapt#2005
Naafiri · Jungle
14 / 5 / 7
63.6% KP
28,952
27.9% share
13,837g
212 CS · 8.1/m
Galați#77251
Jayce · Mid
6 / 8 / 4
30.3% KP
23,222
22.3% share
10,206g
190 CS · 7.2/m
Anrteus#rdctd
Aurelion Sol · ADC
2 / 9 / 11
39.4% KP
19,691
18.9% share
10,151g
183 CS · 7/m
Doak#Drogy
Karma · Support
4 / 9 / 8
36.4% KP
11,666
11.2% share
7,962g
48 CS · 1.8/m
Red side
VictoryAristotelhs#999
Fiora · Top
26 / 5 / 4
75% KP
56,949
50.8% share
20,086g
188 CS · 7.2/m
L9 Myκys#EUNE
Talon · Jungle
2 / 8 / 8
25% KP
11,979
10.7% share
10,268g
183 CS · 7/m
GabrychaBąk123#JDisa
Lissandra · Mid
3 / 9 / 9
30% KP
16,106
14.4% share
9,458g
175 CS · 6.7/m
Let me Spin Pls#EUNE
Samira · ADC
6 / 7 / 9
37.5% KP
18,586
16.6% share
12,042g
202 CS · 7.7/m
xiaobaopyke#zz1
Nautilus · Support
3 / 5 / 21
60% KP
8,528
7.6% share
8,958g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
