Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 54 days ago
15 / 7 / 15
K / D / A
61.2%
Kill participation
1,594.9
Damage / min
18,284g
576.5 gold / min
22
9 placed · 4 cleared
258
8.1 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDoknes43#EUNE
Olaf · Top
7 / 12 / 4
30.6% KP
28,383
19.1% share
13,871g
251 CS · 7.9/m
lovehaterelation#22222
Talon · Jungle
18 / 6 / 8
72.2% KP
54,572
36.7% share
18,081g
233 CS · 7.3/m
cVläd#vlud
Sylas · Mid
3 / 11 / 5
22.2% KP
15,831
10.6% share
9,910g
179 CS · 5.6/m
Johnny Friteza#EUNE
Varus · ADC
4 / 14 / 6
27.8% KP
20,494
13.8% share
12,047g
196 CS · 6.2/m
sld sapnu puás#EUNE
Senna · Support
4 / 6 / 18
61.1% KP
29,427
19.8% share
12,369g
75 CS · 2.4/m
Red side
VictoryWall hop#RIVEN
Ambessa · Top
12 / 7 / 10
44.9% KP
45,792
27.2% share
16,428g
252 CS · 7.9/m
perseverance#real7
Ekko · Jungle
10 / 9 / 16
53.1% KP
23,904
14.2% share
14,243g
204 CS · 6.4/m
let me scale#x9me
Jayce · Mid
12 / 4 / 8
40.8% KP
38,188
22.7% share
13,593g
226 CS · 7.1/m
Anrteus#rdctd
Aurelion Sol · ADC
15 / 7 / 15
61.2% KP
50,585
30.1% share
18,284g
258 CS · 8.1/m
Wh1TE BOY2026#SWAG
Nami · Support
0 / 9 / 26
53.1% KP
9,703
5.8% share
8,988g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
