Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 54 days ago
11 / 3 / 14
K / D / A
59.5%
Kill participation
1,704.6
Damage / min
24,457g
561.8 gold / min
23
15 placed · 2 cleared
410
9.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
4
Dragons
3
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatΑΒΓΟΥΛΑΚΗΣGEORGE#CHEF
Jax · Top
13 / 7 / 7
57.1% KP
51,991
27.5% share
20,014g
319 CS · 7.3/m
perseverance#real7
Ekko · Jungle
9 / 9 / 9
51.4% KP
45,677
24.1% share
17,697g
277 CS · 6.4/m
Galați#77251
Yasuo · Mid
7 / 14 / 9
45.7% KP
47,708
25.2% share
17,132g
329 CS · 7.6/m
David z Liberce#DAVID
Sivir · ADC
3 / 6 / 5
22.9% KP
30,741
16.2% share
19,719g
398 CS · 9.1/m
AdamHD#EUNE
Renata Glasc · Support
3 / 7 / 12
42.9% KP
13,084
6.9% share
11,951g
55 CS · 1.3/m
Red side
VictoryElitistiEelis#EUNE
Shen · Top
6 / 7 / 20
61.9% KP
32,524
16.4% share
18,797g
286 CS · 6.6/m
GOATTOUZ#GOAT
Lee Sin · Jungle
11 / 7 / 22
78.6% KP
46,037
23.2% share
21,134g
263 CS · 6/m
superodvody #EUNE
Irelia · Mid
13 / 10 / 8
50% KP
31,330
15.8% share
18,678g
307 CS · 7.1/m
Anrteus#rdctd
Aurelion Sol · ADC
11 / 3 / 14
59.5% KP
74,208
37.4% share
24,457g
410 CS · 9.4/m
adi#7 7 7
Karma · Support
1 / 9 / 27
66.7% KP
14,252
7.2% share
12,655g
70 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
