Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 54 days ago
11 / 5 / 17
K / D / A
70%
Kill participation
1,146
Damage / min
16,283g
591.8 gold / min
26
9 placed · 6 cleared
231
8.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGRIMM#MBDF
Galio · Top
2 / 12 / 6
30.8% KP
15,495
18.8% share
8,711g
150 CS · 5.5/m
Doggy Swarm#4416
Zaahen · Jungle
7 / 5 / 4
42.3% KP
18,339
22.3% share
14,099g
251 CS · 9.1/m
raw milk deluxe#cow
Qiyana · Mid
9 / 9 / 5
53.8% KP
25,419
30.9% share
12,199g
201 CS · 7.3/m
Gattouz#EUNE1
Fiora · ADC
6 / 5 / 3
34.6% KP
16,367
19.9% share
14,750g
238 CS · 8.6/m
NIA#1189
Blitzcrank · Support
2 / 9 / 10
46.2% KP
6,633
8.1% share
7,707g
31 CS · 1.1/m
Red side
VictoryToxar1#dnz
Gangplank · Top
14 / 3 / 16
75% KP
40,990
32.7% share
15,407g
222 CS · 8.1/m
Marlboro Red 24#0000
Shaco · Jungle
4 / 6 / 17
52.5% KP
17,835
14.2% share
10,684g
173 CS · 6.3/m
Let me Spin Pls#EUNE
Katarina · Mid
10 / 7 / 10
50% KP
27,738
22.2% share
14,188g
237 CS · 8.6/m
Anrteus#rdctd
Aurelion Sol · ADC
11 / 5 / 17
70% KP
31,535
25.2% share
16,283g
231 CS · 8.4/m
b l e e d for me#pa1n
Nautilus · Support
1 / 5 / 21
55% KP
7,078
5.7% share
7,820g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
