Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 54 days ago
7 / 14 / 4
K / D / A
39.3%
Kill participation
971.3
Damage / min
22,437g
466.8 gold / min
42
15 placed · 2 cleared
353
7.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
4
Dragons
2
Baron
12
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnrteus#rdctd
Vayne · Top
7 / 14 / 4
39.3% KP
46,685
22.5% share
22,437g
353 CS · 7.3/m
Jùker#ΠΟΚΟ
Locke · Jungle
9 / 13 / 4
46.4% KP
39,685
19.1% share
19,225g
247 CS · 5.1/m
LEADNEVAFOLLOWζ#111
Yone · Mid
3 / 8 / 9
42.9% KP
65,545
31.6% share
17,944g
406 CS · 8.4/m
Mat1ć#BRONX
Yasuo · ADC
9 / 10 / 3
42.9% KP
42,577
20.5% share
21,389g
416 CS · 8.7/m
Dejan Davidovac#KKCZ
Thresh · Support
0 / 7 / 13
46.4% KP
12,980
6.3% share
12,169g
68 CS · 1.4/m
Red side
VictoryABYSS#GLORY
Vex · Top
20 / 8 / 19
75% KP
73,841
36.7% share
24,551g
336 CS · 7/m
sld sapnu puás#EUNE
Hecarim · Jungle
20 / 4 / 19
75% KP
64,643
32.1% share
25,741g
349 CS · 7.3/m
witchhunter#d g
Zilean · Mid
4 / 4 / 28
61.5% KP
17,799
8.8% share
15,859g
235 CS · 4.9/m
tkristi#owo
Seraphine · ADC
5 / 8 / 21
50% KP
25,754
12.8% share
19,299g
312 CS · 6.5/m
FireStone#HGA
Bard · Support
3 / 4 / 30
63.5% KP
19,128
9.5% share
14,294g
48 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
