Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 52 days ago
11 / 5 / 9
K / D / A
60.6%
Kill participation
1,005.8
Damage / min
15,596g
468.1 gold / min
18
12 placed · 1 cleared
308
9.2 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGrabTheMoment#EUNE
Ambessa · Top
1 / 5 / 2
13% KP
22,067
15.8% share
11,582g
244 CS · 7.3/m
12345#ari
Naafiri · Jungle
7 / 6 / 5
52.2% KP
30,567
21.9% share
14,564g
245 CS · 7.4/m
Nex#imp
Aurora · Mid
8 / 5 / 5
56.5% KP
37,404
26.8% share
13,747g
248 CS · 7.4/m
Mithard#EUNE
Ezreal · ADC
3 / 6 / 8
47.8% KP
34,564
24.8% share
14,786g
260 CS · 7.8/m
Peto#noob
Zoe · Support
4 / 11 / 7
47.8% KP
15,040
10.8% share
8,969g
20 CS · 0.6/m
Red side
VictoryCoatpustmain#Main
Sion · Top
0 / 2 / 15
45.5% KP
19,451
16.6% share
10,491g
213 CS · 6.4/m
Ben 10 Dyr#R 1
Hecarim · Jungle
14 / 3 / 5
57.6% KP
27,673
23.6% share
16,544g
260 CS · 7.8/m
Anrteus#rdctd
Aurelion Sol · Mid
11 / 5 / 9
60.6% KP
33,509
28.6% share
15,596g
308 CS · 9.2/m
Ssizhu#Woof
Smolder · ADC
8 / 6 / 8
48.5% KP
23,188
19.8% share
14,935g
239 CS · 7.2/m
Terrashape#ixtal
Karma · Support
0 / 7 / 20
60.6% KP
13,201
11.3% share
9,243g
51 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
