Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 52 days ago
8 / 3 / 9
K / D / A
54.8%
Kill participation
1,103.5
Damage / min
14,772g
504.7 gold / min
14
10 placed · 0 cleared
289
9.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAcrozo#0001
Renekton · Top
4 / 7 / 5
50% KP
21,100
25.1% share
11,602g
241 CS · 8.2/m
TryhardEkko#Ekko
Ekko · Jungle
7 / 6 / 7
77.8% KP
26,492
31.5% share
14,176g
234 CS · 8/m
karolek69#UwU
Vladimir · Mid
2 / 3 / 6
44.4% KP
15,254
18.1% share
10,572g
249 CS · 8.5/m
jojo#Lux
Jinx · ADC
2 / 11 / 3
27.8% KP
12,015
14.3% share
10,337g
208 CS · 7.1/m
nao jinguji#flow
Janna · Support
3 / 4 / 12
83.3% KP
9,200
10.9% share
8,542g
23 CS · 0.8/m
Red side
VictoryDoran my Goat#123
Singed · Top
6 / 3 / 7
41.9% KP
20,796
16.2% share
12,771g
257 CS · 8.8/m
stoczyłem sie#feet
Rengar · Jungle
7 / 3 / 10
54.8% KP
23,335
18.2% share
14,119g
251 CS · 8.6/m
Anrteus#rdctd
Aurelion Sol · Mid
8 / 3 / 9
54.8% KP
32,295
25.2% share
14,772g
289 CS · 9.9/m
Galați#77251
Yasuo · ADC
9 / 7 / 9
58.1% KP
42,751
33.3% share
16,347g
245 CS · 8.4/m
Ferahri#EUNE
Renata Glasc · Support
1 / 2 / 18
61.3% KP
9,199
7.2% share
8,929g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
