Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Defeat
Ranked Solo/Duo · 35 days ago
6 / 11 / 4
K / D / A
58.8%
Kill participation
615.3
Damage / min
12,333g
406.6 gold / min
24
3 placed · 3 cleared
200
6.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryad892384#444
Kayle · Top
7 / 6 / 13
60.6% KP
28,622
25.6% share
14,928g
294 CS · 9.7/m
BurgerBoyBoy#EUNE
Pantheon · Jungle
9 / 4 / 7
48.5% KP
22,186
19.8% share
13,375g
192 CS · 6.3/m
zygena5#EUNE
Katarina · Mid
9 / 7 / 9
54.5% KP
35,432
31.7% share
13,166g
223 CS · 7.4/m
LowEloMachine#EUNE
Vladimir · ADC
7 / 0 / 6
39.4% KP
23,199
20.7% share
15,270g
260 CS · 8.6/m
Slave Knight#Dark
Soraka · Support
1 / 2 / 15
48.5% KP
2,412
2.2% share
8,552g
27 CS · 0.9/m
Red side
DefeatBaldric Montfort#420
Yone · Top
4 / 6 / 4
47.1% KP
22,930
24% share
13,317g
260 CS · 8.6/m
Anrteus#rdctd
Quinn · Jungle
6 / 11 / 4
58.8% KP
18,665
19.5% share
12,333g
200 CS · 6.6/m
Avaric3#EUNE
Anivia · Mid
3 / 4 / 5
47.1% KP
18,524
19.4% share
10,764g
214 CS · 7.1/m
Blue#KR339
Lucian · ADC
3 / 5 / 2
29.4% KP
25,384
26.5% share
12,652g
291 CS · 9.6/m
knifeplay#lulu
Nami · Support
1 / 8 / 7
47.1% KP
10,152
10.6% share
7,495g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
