Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 35 days ago
5 / 8 / 4
K / D / A
52.9%
Kill participation
756.4
Damage / min
8,944g
401.7 gold / min
9
5 placed · 0 cleared
144
6.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe Shy Riven#EUNE
Trundle · Top
2 / 7 / 2
23.5% KP
10,857
19.8% share
8,254g
176 CS · 7.9/m
EASTOVSKEJ ŽABÁK#EUNE
Cho'Gath · Jungle
5 / 7 / 2
41.2% KP
9,212
16.8% share
9,510g
124 CS · 5.6/m
Anrteus#rdctd
Aurelion Sol · Mid
5 / 8 / 4
52.9% KP
16,843
30.7% share
8,944g
144 CS · 6.5/m
SnoopDogg#CARRY
Yunara · ADC
3 / 10 / 3
35.3% KP
11,340
20.7% share
9,083g
178 CS · 8/m
knifeplay#lulu
Lulu · Support
2 / 12 / 6
47.1% KP
6,643
12.1% share
6,573g
34 CS · 1.5/m
Red side
VictoryDodo#Top
Jayce · Top
11 / 5 / 6
38.6% KP
27,428
25.6% share
13,051g
159 CS · 7.1/m
Gucci Flexer#EUNE
Shyvana · Jungle
6 / 3 / 6
27.3% KP
10,340
9.6% share
11,030g
191 CS · 8.6/m
ad892384#444
Ryze · Mid
1 / 0 / 7
18.2% KP
10,594
9.9% share
10,878g
263 CS · 11.8/m
Stifi#Bomba
Karthus · ADC
20 / 7 / 6
59.1% KP
34,649
32.3% share
14,948g
184 CS · 8.3/m
Senna IRL#EUNE
Senna · Support
6 / 2 / 23
65.9% KP
24,165
22.5% share
12,972g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
