Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 32 days ago
5 / 1 / 3
K / D / A
25.8%
Kill participation
552.8
Damage / min
10,401g
464 gold / min
8
7 placed · 0 cleared
194
8.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPringles man#EUNE
Malphite · Top
0 / 7 / 2
15.4% KP
11,905
20.5% share
5,736g
122 CS · 5.4/m
Alverya#Alve
Kindred · Jungle
8 / 4 / 1
69.2% KP
17,185
29.6% share
10,788g
171 CS · 7.6/m
Seseseba#EUNE
Naafiri · Mid
3 / 3 / 1
30.8% KP
11,451
19.7% share
9,226g
180 CS · 8/m
Kubuś GG Nya#EUNE
Viktor · ADC
2 / 10 / 5
53.8% KP
13,002
22.4% share
7,926g
161 CS · 7.2/m
PhantomPanther#urmom
Rell · Support
0 / 7 / 10
76.9% KP
4,447
7.7% share
5,571g
16 CS · 0.7/m
Red side
VictoryDönner#EUNE1
Ornn · Top
3 / 1 / 9
38.7% KP
13,095
15.8% share
9,785g
177 CS · 7.9/m
Empty#4MMC
Evelynn · Jungle
11 / 1 / 5
51.6% KP
15,928
19.2% share
11,448g
191 CS · 8.5/m
Anrteus#rdctd
Aurelion Sol · Mid
5 / 1 / 3
25.8% KP
12,392
15% share
10,401g
194 CS · 8.7/m
st19n#1091
Jhin · ADC
8 / 4 / 17
80.6% KP
25,455
30.7% share
13,259g
203 CS · 9.1/m
Zera#ΧΧΧ
Senna · Support
4 / 6 / 15
61.3% KP
16,008
19.3% share
9,605g
33 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
