Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 32 days ago
12 / 4 / 4
K / D / A
42.1%
Kill participation
921.1
Damage / min
14,584g
461.3 gold / min
21
10 placed · 3 cleared
251
7.9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSalee#SALE1
Urgot · Top
4 / 10 / 2
37.5% KP
16,101
16.5% share
11,963g
220 CS · 7/m
raw milk deluxe#cow
Qiyana · Jungle
5 / 6 / 6
68.8% KP
25,770
26.4% share
17,181g
291 CS · 9.2/m
Jezus Chytrus#IHS
Locke · Mid
4 / 8 / 4
50% KP
16,143
16.6% share
11,899g
235 CS · 7.4/m
never type#gdsk
Tristana · ADC
3 / 7 / 2
31.3% KP
30,824
31.6% share
16,091g
285 CS · 9/m
Çleanse#3333
Lulu · Support
0 / 7 / 4
25% KP
8,702
8.9% share
7,631g
28 CS · 0.9/m
Red side
VictoryKXQ#EUNE
Jayce · Top
16 / 5 / 0
42.1% KP
47,780
40% share
18,904g
309 CS · 9.8/m
Shadow Marker#EUNE
Aatrox · Jungle
7 / 4 / 9
42.1% KP
24,969
20.9% share
15,282g
269 CS · 8.5/m
Anrteus#rdctd
Aurelion Sol · Mid
12 / 4 / 4
42.1% KP
29,121
24.4% share
14,584g
251 CS · 7.9/m
Kibishi#EUNE
Taric · ADC
1 / 0 / 14
39.5% KP
6,010
5% share
10,930g
144 CS · 4.6/m
AimKat#EUNE
Thresh · Support
2 / 3 / 14
42.1% KP
11,643
9.7% share
9,347g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
