Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 21 days ago
3 / 5 / 4
K / D / A
38.9%
Kill participation
658.1
Damage / min
8,772g
367 gold / min
13
8 placed · 0 cleared
188
7.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLazer#99AL
Veigar · Top
12 / 3 / 6
48.6% KP
33,087
31.5% share
12,190g
180 CS · 7.5/m
Ney#EUNE1
Rengar · Jungle
9 / 3 / 5
37.8% KP
15,652
14.9% share
12,647g
198 CS · 8.3/m
IIIIIIIlIII#EUNE
Qiyana · Mid
5 / 1 / 4
24.3% KP
18,564
17.7% share
11,882g
219 CS · 9.2/m
Let me Spin Pls#EUNE
Samira · ADC
10 / 8 / 6
43.2% KP
29,431
28% share
14,210g
208 CS · 8.7/m
Shellize#EUNE1
Leona · Support
1 / 3 / 17
48.6% KP
8,369
8% share
8,161g
29 CS · 1.2/m
Red side
DefeatSnazeswor#6650
Malphite · Top
2 / 11 / 2
22.2% KP
16,429
21.1% share
8,509g
139 CS · 5.8/m
SUFFER AND GROW#PROVE
Sylas · Jungle
6 / 7 / 5
61.1% KP
14,536
18.7% share
9,746g
155 CS · 6.5/m
Anrteus#rdctd
Aurelion Sol · Mid
3 / 5 / 4
38.9% KP
15,728
20.2% share
8,772g
188 CS · 7.9/m
bilan8ropos#EUNE
Xayah · ADC
6 / 9 / 5
61.1% KP
20,004
25.7% share
10,800g
162 CS · 6.8/m
Duschii#BRUH
Karma · Support
1 / 5 / 11
66.7% KP
11,033
14.2% share
7,290g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
